This is seriously crazy, I can’t believe it myself. This guy Shokz who was the #1 ranked player in Diamond league during the beta has decided to reveal every single one of his strategies. Build orders, rushes, guides for all 3 races, everything. Personally I’d keep all this to myself and just keep dominating everyone else but I guess this guy has gone a little crazy. Anyway check it out before he comes to his senses and decides to pull the plug on this thing.
My studies in xenobiology had never gone too deep; I was out of school, out from under my father’s thumb, before zerg physiology was really taught at a scholastic level. From what I’d been able to piece together from the dumbed-down boot-camp vids, the zerg Overmind used an adaptive form of DNA to incorporate other useful bits from distinct, unrelated organisms into its own genetic palette. This made my fruit fly gene sculpting look like child’s play.
What if whatever consciousness was controlling this population had recognized a unique dilemma in this terran holdout on Sorona? What if my father’s theory was true? What if the inverse relationship between a population’s survival rate and random mutations was a concept not only understood by this consciousness, but also used to overcome obstacles when all other tactics proved useless? Was our desperate holdout providing a damn testing ground for the enemy?
The Blizzard code monkies are hard at cranking out patches and now we get patch 3. Check it out.
StarCraft II Beta – Patch 3 (version 0.5.0.14219B)
Balance Changes
TERRAN
Engineering Bay
Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Armory
Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
PROTOSS
Zealot
The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
Fixed a bug where the Infestor’s Neural Parasite ability could cause Reapers to lose the ability to move.
Fixed an issue that could use an incorrect HDR format on some ATI cards.
Fixed a crash that could happen on some ATI cards.
Looks like the guys at Blizzard are hard at work and have applied patch 2 to the beta. Here’s a list of changes. Looks like small Terran buffs and small Protoss nerfs.
StarCraft II Beta – Patch 2 (version 0.4.0.14133)
Balance Changes
Terran
Banshee
Cloak: This ability no longer requires Fusion Core to research.
Barracks
The build time for this building has decreased from 65 to 60.
Factory
The build time for this building has decreased from 65 to 60.
Reactor
The build time for this building has decreased from 40 to 25.
Reaper
The build time for this unit has increased from 30 to 40.
Nitro Boost: The build time for this upgrade has increased from 90 to 100.
Starport
The build time for this building has decreased from 55 to 50.
Tech Lab
The build time for this building has decreased from 30 to 25.
Protoss
Mothership
The build time for this unit has increased from 120 to 160.
The food cost of this unit has increased from 6 to 8.
The number of shots fired by this unit has decreased from 8 to 6.
The shield of this unit has decreased from 400 to 350.
The health of this unit has decreased from 400 to 350.
The acceleration of this unit has decreased from 1.3125 to 0.3125.
The deceleration of this unit has increased from 0 to 1.
Nexus
Chrono Boost: The duration of this ability has decreased from 30 to 20.
Zerg
Corruptor
The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
I’m sure most everyone has seen this. If you haven’t seen it shame on you cause it’s freaking awesome. It’s the opening cinematic for Starcraft 2 that was teased at Blizzcon 08.
If you listened to the podcast you heard but if not they say they’re still trying to get Starcraft 2 out for the summer. Let’s all hope, keep up the great work Blizzard!
“We were targeting three to five months for the beta, we’re really at a three month period of time for the beta at this point,” StarCraft II production director Chris Sigaty said in a recent BlizzCast podcast. “We are still targeting the first half of this year, so with that in mind, it really shortens the window of time with our major content patch coming out pretty close to the end whether it’s even worth it putting out the map editor at that point.”